Physical Presence, Social Presence, and Anxiety in Participants with Social Anxiety Disorder During Virtual Cue Exposure.
by Felnhofer A, Hlavacs H, Beutl L, Kryspin-Exner I, Kothgassner OD on January 1, 1970 at 12:00 am
Implementations of Virtual Reality for Anxiety-Related Disorders: Systematic Review.
by Oing T, Prescott J on January 1, 1970 at 12:00 am
Feasibility, safety, acceptability, and functional outcomes of playing Nintendo Wii Fit PlusTM for frail older adults: A randomized feasibility clinical trial.
by Gomes GCV, Simões MDS, Lin SM, Bacha JMR, Viveiro LAP, Varise EM, Carvas Junior N, Lange B, Jacob Filho W, Pompeu JE on January 1, 1970 at 12:00 am